Check the Concept Art page for some first-look shots of the Commander Cyka model in development. I'm just fooling around with head designs at the moment, and I'll post up more designs later. The final design will eventually be textured, rigged, posed, and animated for the demo (which are the easier parts). What you see here is far from finished. So far, I plan to revise the bevor (the mouth area), I'm adjusting the eyes' shape and glow, sculpt finer details on the head, create some steam effects, baked the maps (normal, specular, glow, etc.), produce a low-poly model, and the upper torso is being finishing up. No problem, though.