The first PolyKhrome podcast has been recorded and will be a podcast available sometime tomorrow. The chief developer (um, me) talks about the details of the game, including descriptions of the gameplay, the plot of the story in Story mode, some of the visual style of the game, as well as some as a little details about some development planned for the game. The podcast is being edited and will be available by noon tomorrow.
There will also be some new concept art posted tomorrow, some as 2D illustrations and some as 3D. There's a whole lot of concept art and screenshots coming pretty soon, as PolyKhrome goes into overdrive in development of these two demos. More development screenshots will be posted as well.
Starting tomorrow, PolyKhrome will be posting up available two positions on Unity forums for developers. For the time being, the positions will be for an additional game artist for 3D assets, as well as concept designer for 2D designs. An additional programmer will be sought later.
Finally, our first video is currently in production and will be available on our YouTube Channel very soon (which will be getting a face lift as well). This video will be showing the development of one of our models for the demos. This marks the start of an exciting time for PolyKhrome, as we will be using YouTube extensively in following the development of this game.