Cyka™
(development screenshots)
Screenshot 01 of Cyka demo 01a |
Screenshot 02 of Cyka demo 01a |
Screenshot 03 of Cyka demo 01a |
Screenshot 04 of Cyka demo 01a |
Screenshot 05 of Cyka demo 01a
(You can climb this subtle path in the demo as a shortcut) |
Screenshot 06 of Cyka demo 01a |
Cyka Kickstarter demo (Unity version)
Screenshot of Cyka Kickstarter demo terrain 01 (wireframe) |
Screenshot of Cyka Kickstarter demo terrain 02 (wireframe) |
Screenshot of Cyka Kickstarter demo terrain 03 (wireframe) |
Screenshot of Cyka Kickstarter demo terrain 04 (wireframe) |
Screenshot of Cyka Kickstarter demo terrain 05 (wireframe) |
Screenshot of Cyka Kickstarter demo terrain 06 (wireframe) |
Screenshot of Cyka Kickstarter demo terrain 07 (wireframe) |
Screenshot of Cyka Kickstarter demo terrain 08 (untextured) |
Screenshot of Cyka Kickstarter demo terrain 09 (wireframe) |
Low-poly Commander Cyka so far, looking stiff (will fix up with armature) |
Rigging Commander Cyka (I mixed up the labels with the femur and the tibia/ fibula bones, naturally) |
Another shot before poses (poses are on the way) |
Cyka model in Unity next to Unity's sample model (just for size comparison) |
Zooming back a bit...getting a sense of how big the terrain is? |
And zooming back some more...can you see them anymore? |
Just imagine--in the game, this is just one terrain of 10 areas on each of the 10 main continents! |
Here's another terrain I'm working on (in the demo, there'll be three playable terrains) |
Cyka Kickstarter demo (UDK version)
Coming on the way...
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