![Buildings and plants and people--oh, my! Screenshot of demo so far](https://lh3.googleusercontent.com/blogger_img_proxy/AEn0k_vXgylsFQ7iB7KG6YBamELY5NYS8BU86FN_YViyDIPFpAU1qQyjdr1LzwTi2Fvv7hnSBVv6qyvm1pJCRev3PsY=s0-d) |
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The title's pretty self-explanatory--I'm working on the
Cyka demo to enter it in the upcoming
2013 Indie Games Festival. That's actually why I've been kinda silent lately--I've haven't had time to update my blog like I should. I've got a
lot of work ahead to do in just a comparatively short time to meet the IGF deadline, but I've got a lot of work done, too. I don't have time to make snapshots or comfortable enough producing a half-working demo just yet. I still plan to release one as soon as I can, though. My plans keep changing (well, life keeps changing them for me), but hey, life goes on. Later.
- Brian